Q1 W1-2
09.09.25 - 09.21.25
Completed
- Updated the first ~2 minutes of previz
- Began testing larger scale pipe generation
- Began vine generation R&D to check method viability
- Basic pass of towers and interior
To Do
- Aim to have interior of pyramid further developed
- Flipbook animations of pyramid interior to add to previz
Updated Previz
Building off of the animatic developed before the start of the quarter, the last two weeks I began laying out more of the animatic in 3D, also beginning some of the R&D to test the viability of the original ideas. The video below outlines roughly the first two-thirds of the film, however the ending sequence will be in progress in the coming weeks.​ Apart from a slightly higher level of detail, changes were made to camera movements and composition from the first iteration.
Procedural Vine Generation


In this project, one of the elements present in multiple shots at varying distances are large towers comprised of metal frames with vines weaving upwards through the structure. These towers exist as a remaining form of agriculture, providing various resources for the civilization. While the growth is contained, I want the vine to look almost infectious within its container.​
At this stage, there is still much optimization to be done, as well as some problem-solving for collisions with the metal frame. As the method uses a find-shortest-path and a volume of scattered points, parts of the frame can likely be subtracted from the possible paths generated. For now, however, I am more interested in creating iterations varying the general shape of the vines.
Variation 1


Variation 2 - Height per segment increased, more open gaps for light and negative space


​The process is based on this Entagma video for the initial workflow, though manipulated in various ways to achieve this desired result. Through the video, a singular strand of interweaving cables can be generated, then using a path deform, can follow a given curve.
I first create a general shape for the vines to grow through, then use the method from Entagma to produce base curves. Now, with these curves, I can create a second set of curves that deform along these guides-- effectively repeating the process twice in different states.
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To hide the ends of each vine strand, the curves are 'pinched' at their ends. Following a similar method, curves are generated through a circular curve, which the pinched ends can tuck into.







