11/11/24
Week 10: Wrapping Up
Lookdev Turntables and Breakdown Videos
Concluding this very educational, thrilling, nerve-wracking quarter, I am excited to wrap up the quarter on a productive note! Continuing the breakdown videos from last week's iteration, I made some slight adjustments to the turntables to provide a more consistent view of the assets and shaders. As all of my assets and turntables were developed in Maya in the beginning of the quarter, later transitioning to Houdini for a smoother workflow across my team, last week I prioritized setting up updated turntables in Houdini. This week, the focus was on refining any minor details in color or lighting to more effectively showcase the work from the quarter.
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Shown below are all of my final lookdev turntables as well as lookdev breakdowns for the live footage:
Credits
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Responsible for all except:
Treasure Chest model - Deftroy on CGTrader - https://www.cgtrader.com/3d-models/furniture/other/realistic-wooden-treasure
Soda Can model - Volfson on CGTrader - https://www.cgtrader.com/free-3d-models/food/miscellaneous/soft-drink-can-6cb47dfb-a232-4904-8574-3465d928a671
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Image Textures from Polyhaven
Image Textures from Quixel Megascans​
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Software Used:
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Adobe Photoshop, Houdini, Maya, Blender, Nuke, Adobe AfterEffects, Adobe Media Encoder