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11/11/24
Week 10: Wrapping Up

Lookdev Turntables and Breakdown Videos

Concluding this very educational, thrilling, nerve-wracking quarter, I am excited to wrap up the quarter on a productive note! Continuing the breakdown videos from last week's iteration, I made some slight adjustments to the turntables to provide a more consistent view of the assets and shaders. As all of my assets and turntables were developed in Maya in the beginning of the quarter, later transitioning to Houdini for a smoother workflow across my team, last week I prioritized setting up updated turntables in Houdini. This week, the focus was on refining any minor details in color or lighting to more effectively showcase the work from the quarter.

Shown below are all of my final lookdev turntables as well as lookdev breakdowns for the live footage:

Credits

Responsible for all except:

 

Treasure Chest model - Deftroy on CGTrader - https://www.cgtrader.com/3d-models/furniture/other/realistic-wooden-treasure

Soda Can model - Volfson on CGTrader - https://www.cgtrader.com/free-3d-models/food/miscellaneous/soft-drink-can-6cb47dfb-a232-4904-8574-3465d928a671

Image Textures from Polyhaven

Image Textures from Quixel Megascans​

Software Used:

Adobe Photoshop, Houdini, Maya, Blender, Nuke, Adobe AfterEffects, Adobe Media Encoder

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