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Procedural Building
(VSFX-350, Deborah Fowler, Spring 2024)

Responsible for all aspects

The purpose of this project was to develop understanding of procedural modeling in Houdini using VEX, expressions / CHOPS, and for-each nodes. In the future I would like to improve my materials and increase the detail; though, the basic principles have been useful for more recent projects (See procedural factory).

Also shown is my main reference building, the St. Nicholas Chapel in Veliky Ustyug, Russia. Photography from https://sobory.ru/photo/254743.

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Houdini - modeling, texturing

Nuke - color correction

After Effects - final video edit

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