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1938 Adler Trumpf Junior
(VSFX-210, Kurt Witte, Fall 2024)
This project required a detailed recreation of an existing vehicle as a 3D asset in Maya under 20,000 polygons. Interested in the industrial feeling of early luxury cars, I landed on the 1938 Adler Trumpf Junior. The model has roughly 19,000 polygons, 21,000 including the background scene. The project took roughly 4 weeks to complete, though a good portion of this was spent learning the Maya software.
Photoshop - texture and image edit
Maya - modeling and scene building
After Effects - final video edit
Responsible for all except: Background textures from Quixel, HDRI from Poly Haven
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